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Catch me if you can!

 

For: Years 3 - 8

 

Objectives: 

Students begin to understand:

  • New Zealand’s fisheries are managed by the Quota Management System (QMS)
  • The QMS is a scientific approach to make sure there are enough fish for us and future generations.
  • How to identify some common fish species of Aotearoa

 

Length of game:  10  - 15 mins

 

Materials

  • Paperclips
  • 10 small magnets
  • 10 bamboo poles / sticks
  • String
  • Timer
  • Container for teams to put their fish in
  • Printable resources

 

Set up

1.   Print these resources

2.   Cut out the fish and sharks and attach a paper clip to each

3.  Tie string to bamboo poles and a magnet to the end

 

How to play

1.   The game is best played with a group of around 10 students in teams of 3 - 4.

2.   Teams draw a Quota Card

3.   Teams read the description and then identify their fish using the Fish ID Cards.  Students can use Parts of Fish to help with identification.

4.   Teams have 5 minutes to catch their quota.  They need to check the size of their fish against the Fish Size card. 

5.   If at the end of 5 minutes teams have caught more than their quota,  any undersized fish, or species not on their quota card they are out

6.   If they catch a great white shark (one of our protected species)  they are automatically out.

7.   Teams who catch their quota with no undersized fish win